Sunday, August 07, 2005

New idea - balance sensations in games

[See previous]

Remote-Controlled Humans: "The most persuasive commercial applications of Maeda's GVS device will most likely be in gaming; researchers put together a crude virtual racing game to demonstrate how GVS heightened the perception of centrifugal force as users watch the car wind its way around the track on a video screen. Manabu Sakurai, NTT's marketing manager, says the company is currently investigating whether or not gamers would be interested in the device. Flight simulators are another area of interest."

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