Tuesday, October 31, 2006
The coming video game crash?
I came across this article today and it offers an interesting perspective on video games. Is he right or wrong?
Life After the Video Game Crash
From the article:
Life After the Video Game Crash
From the article:
- What Atari didn't realize was that by 1983 the vast majority of 2600's were sitting in closets, and in basements and in moldy cardboard boxes in the back of the garage. No other console became popular in its place, not for years.
Why? After all, we still watch TV sitcoms, and they've looked the same since color TV was invented. Kids still play basketball, more than a century after that sport was accidentally invented by a rural turkey farmer looking for a quick way to get dead birds into the round hole of the carcass chute. So what's different about video games?
The difference, is that most people are only playing games for the novelty of it...
Which brings us to today. We've now advanced from realistic 3D to slightly prettier 3D and... even slightlier prettier 3D with slightly better reflection effects and slightly better animated water ripples and - oh, look! This game has the most realistic fog yet!
See the problem?
What does an art form that relies on novelty do when it can no longer offer up anything novel?
Comments:
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I don't think video games will go out of style.
I guess, once video games reach a photo realism level and the market gets sensitized to that, they really can't go any further in that direction. How can you make something more real? I suppose you could move towards VR and technologies like that...
Ultimately video games will have to have their novelty provided by the actual content of the game will have suffice. Hopefully writers and designers can come up with cool ideas to support the market.
One has to look at it this way. Sure video game came and became more popular than board games, but board games are still in existence and are a profitable market.
I guess, once video games reach a photo realism level and the market gets sensitized to that, they really can't go any further in that direction. How can you make something more real? I suppose you could move towards VR and technologies like that...
Ultimately video games will have to have their novelty provided by the actual content of the game will have suffice. Hopefully writers and designers can come up with cool ideas to support the market.
One has to look at it this way. Sure video game came and became more popular than board games, but board games are still in existence and are a profitable market.
Video games of today are ALOT more than just graphically prettier.
Physics engines provide far more realistic cause and effect reactions. AI engines provide for far more realistic and adaptive interactions. Online play, MMORPGs, enlist social dimensions and strategy to gaming.
Downloadable content is finally starting to hit mainstream from the original MOD-ing community. This will eventually enlist the customer directly into game sharing and creation.
Finally, haptics are finally starting to hit the market. Motion sensing controllers may finally make gaming more than couch potato fodder.
Oh my, I guess video games have indeed gone stagnant. (I need a sarcasm font for that last statement, where o' where is my sarcasm font?)
Physics engines provide far more realistic cause and effect reactions. AI engines provide for far more realistic and adaptive interactions. Online play, MMORPGs, enlist social dimensions and strategy to gaming.
Downloadable content is finally starting to hit mainstream from the original MOD-ing community. This will eventually enlist the customer directly into game sharing and creation.
Finally, haptics are finally starting to hit the market. Motion sensing controllers may finally make gaming more than couch potato fodder.
Oh my, I guess video games have indeed gone stagnant. (I need a sarcasm font for that last statement, where o' where is my sarcasm font?)
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